Sprite Sheet Packer
**Sprite Sheet Packer** turns a pile of loose images into a single sprite sheet and a ready-to-use atlas, right in your browser. Nothing is uploaded anywhere.
**What you get**
- Drag and drop any number of PNG, JPG or WebP images
- Packs them into one sheet with adjustable padding and max width
- Optional power-of-two output size (what most engines like)
- Download the sheet as PNG and the atlas as JSON (name, x, y, width, height per sprite)
- Works offline once the page is loaded
**Works with**: Godot, Unity, GameMaker, Phaser, PixiJS, or anything that reads a JSON atlas.
**How to use**
1. Drop your images in
2. Pick padding and max width
3. Download the PNG and the JSON
Made as a small, focused tool. Feedback welcome in the comments.


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